S SHIFTHold this button down to access secondary actions as described in the SHIFT ACTION column.1 CROSSFADERBlends audio between the channels assigned to the left and right side of the crossfader2 VOLUMEAdjust the Volume of each channel.3 CUE (PFL)Send each channel to the Headphones Output channel4 FILTERApply a lowpass to highpass resonance filter effect on each channel's sound. Middle position (12 o clock) deactivates the filter effect5 EQ LOWAdjust the low frequencies for each mixer channel6 EQ MIDAdjust the mid frequencies for each mixer channel7 EQ HIAdjust the high frequencies for each mixer channel8 GAINAdjust the Gain of each mixer channel. Note that the "zero gain / park" position is 12 o clock.9 CH INPUT VUMETERShows each channels input (pre fader) volume10 CROSSFADER CH ASSIGNDefine if a mixer channel will be output regardless of the position of the crossfader (All buttons OFF) or it's Left/Right side (Buttons ON)11 Master OUTPUT VUMETERShows the Master output volume of the unit12 HEADPHONES MIXINGAdjust how the Channels and the Master Output blend at the Headphones Channel13 BOOTH MONITORAdjust the level of the Booth Output14 Master VOLUMEAdjust the level of the Master Output15 BACKCycles focus between Folders, Songs and the SideviewCycles through the available views of Sideview (Automix, Sidelist, Sampler , Karaoke and Clone views)16 BROWSEScrolls through files or folders17 LOADLoad the selected track on the corresponding deckUnload the deck19 PITCHControls the track's playback tempo20 VINYL MODEToggle the JOGWHEEL between Scratch and Pitch Bend modesToggle the JOGWHEEL between "Search" mode (to seek position inside the track) and normal operation.21 JOGWHEELTouch sensitive platter for scratching (vinyl mode), bending (CD Mode) or Seeking22 CUEWhen the Deck is paused, you can set a temporary Cue Point by moving the Platter to place the Audio Pointer at the desired location and then pressing the Cue Button. During playback, you can press the Cue Button to return the track to this Cue Point. (If you did not set a Cue Point, then it will return to the beginning of the track.). If the Deck is paused, you can press and hold the Cue Button to play the track from the Temporary Cue Point. Releasing the Cue Button will return the track to the temporary Cue Point and pause it. To continue playback without returning to the Temporary Cue Point, press and hold the Cue Button, then press and hold the Play Button, and then release both buttons23 CUPStops the deck while held down, and starts the playback once released24 PLAY/PAUSEPlays / Pauses the track25 SYNCAutomatically match the corresponding Deck's tempo with the opposite Deck's26 PAD MODES Selects a Pad Page (Hotcues, Loop, Sampler , Loop Roll and Manual Loop) For further details see Pads section of VirtualDJ 8 Manual27 Pads Offer different functionality depending on the selected Pad Page for the Left and/or Right Deck For further details see Pads section of VirtualDJ 8 ManualOffer different functionality depending on the selected Pad Page for the Left and/or Right Deck For further details see Pads section of VirtualDJ 8 Manual28 KEYLOCKLocks the track's pitch to the current keyCycle through the available pitch range values29 Sampler BANK SELECTSelect the next Sampler BankSelect the previous Sampler Bank30 FX SELECTSelect the next available effect31 FX ONSelect the next available effect32 LOOP MOVEMoves the loop33 Sampler VOLUMEAdjusts the volume of the Sampler 34 FX PARAMETER 1Controls the 1st parameter of the selected effect35 FX PARAMETER 2Controls the 2nd parameter of the selected effect
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